| 0.32 KB, C++ | todo-related-topics-headline todo-related-topics-headline-mobile. Click. Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1, [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1), [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1), [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1), [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1), game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Determination", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 0, 0), Sound.SoundId = "rbxassetid://2759823703", game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Justice", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 255, 0), Sound.SoundId = "rbxassetid://5670393738". | 1.99 KB, JSON | Sub-power of Soul Manipulation. It's a PVP game with godzilla kaijus and you farm by killing other kaijus and destroying buildings, you can buy kaijus with the in-game currency, you can also just buy currency and gamepass kaijus too! 1. ["Velocity"] = Vector3.new(10, -0.1, -0), -- Fatal Error Sans#4931 (Made this script), -- exn from Project GTC for the red stuff, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.MouseButton1Click:Connect(function(), s1.Parent = game.Players.LocalPlayer.StarterPlaylist, local char = game:GetService("Players").LocalPlayer.Character, local colors = {Color3.fromRGB(255, 128, 0)}, local stuff = {"Eye", "Back", "Middle", "CircleEffect", "E", "ExplosionEffect", "BeamSmoke"}, local colors = {Color3.fromRGB(0, 120, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(255, 0, 0)}, local colors = {Color3.fromRGB(0, 0, 170)}, for _,v in pairs(game:GetService("ReplicatedStorage").Resources.Character.Accessories.SFChara.Scarf:GetChildren()) do, weld.C1 = CFrame.new(-0,-0.8,-0)*CFrame.Angles(0,3,0), for _,v in pairs(game.ReplicatedStorage.Effects.CharaKnifeProjectile:GetChildren()) do, char.Head.X.Speed = NumberRange.new(0, 0), char.Head.X.Color = ColorSequence.new(Color3.fromRGB(255, 255, 255)), char.Head.X.Size = NumberSequence.new(0.3, 0), local attachment = Instance.new("Attachment", script.Parent), attachment.Position = Vector3.new(0.1, 0, 0), for _,v in pairs(game:GetService("ReplicatedStorage").Effects.OverwriteAct.Attachment:GetChildren()) do, local attachment = Instance.new("Attachment"), attachment.Position = Vector3.new(0.1, 0.2, 0), for _,v in pairs(game:GetService("ReplicatedStorage").Resources.Character.Accessories.SFChara:GetChildren()) do, local v1 = game:GetService("ReplicatedStorage"), local l__ServerEffects__child = v2.ServerEffects.ServerCooldown, game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 0, 0), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(255, 255, 255), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 0, 0), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 255, 255), local v9 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, function f1(hittime, rtype, hiteffect, velocity, damage), f1(0.9, "Normal", "KnifeHitEffect", Vector3.new(0, 2, 0), 7), [4] = workspace:FindFirstChild(game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position, f1(1, "Normal", "BurstEffect", Vector3.new(0, 5, 0), 0), f1(1, "Normal", "BurstEffect", Vector3.new(30, 5, 30), 0), local stuff2 = {"Bone", "Eye", "Back", "Middle", "CircleEffect", "E", "ExplosionEffect", "BeamSmoke"}, local colors2 = {Color3.fromRGB(0, 255, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0)}, v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 0, 0), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 0, 255), v6.Scarf.Color = Color3.fromRGB(0, 255, 0), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0)), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(255, 0, 0), v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 255, 0), v6.Scarf.Color = Color3.fromRGB(0, 0, 255), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(0, 255, 0)), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 255, 0), v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 0, 255), v6.Scarf.Color = Color3.fromRGB(255, 0, 0), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)), GetText | | 2.42 KB, C++ | website builder. selling maxed accounts for the game, check out my thread if you're interested Page 1 of 11. 0 . Note: This game expansion is also perfectly compatible with S&S: Immortal Souls saga. [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value. 6 min ago [3] = game:GetService("ReplicatedStorage").Resources.Sounds.Moves.YellowBeam.Charge, [4] = game:GetService("Players").LocalPlayer.Character.Head, game:GetService("ReplicatedStorage").Remotes.Functions:InvokeServer(unpack(args)), Anim.AnimationId = "rbxassetid://4562533193", local k2 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim), part.Position = playerpos + Vector3.new(5, 5, 5), local selfpos = char.RealKnife.Blade.Position, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,1,0), game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false, game:GetService("ReplicatedStorage").Remotes.UndyneMoves:InvokeServer(unpack(args)), move.MaxForce = Vector3.new(1,18,1)*1000000, Anim.AnimationId = "rbxassetid://3765380192", game.Players.LocalPlayer.Character.Attacks.BlueString:Destroy(), game.Players.LocalPlayer.Character.Attacks.affected:Destroy(), local sitstart = Instance.new("Animation"), sitstart.AnimationId = "rbxassetid://7507477136", local sitstartplay = game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):LoadAnimation(sitstart), local sitloop = Instance.new("Animation"), sitloop.AnimationId = "rbxassetid://7507481748", local sitloopplay = game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):LoadAnimation(sitloop), sitend.AnimationId = "rbxassetid://7507485912", local sitendplay = game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):LoadAnimation(sitend), if k == "g" then if sitting == false then, Anim.AnimationId = "rbxassetid://3752218582", local A_2 = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value. Can't open WinZIP Archive? Play the game here . ", Color3.fromRGB(255, 0, 0)), Chat("and because of that harsh reality, i understood that my madness was not detrimental. (local name) in another script it will still work, -- so this is just to make the cooldown Global, if pp.Name == 'KnifeSlashProjectilePurple' then-- you can use dex to get the name of the projectiles, v.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,10,0), local attack3sus = Instance.new('Animation'), attack3sus.AnimationId = 'rbxassetid://4905914802', game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)}), userInputService.InputBegan:Connect(function(input, gameProcessedEvent), if input.UserInputType == Enum.UserInputType.MouseButton2 then, game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.StarterPlaylist["1Megalovania"]:Destroy(), Sound.SoundId = "rbxassetid://6118537198", Anim.AnimationId = "rbxassetid://5657849029", Chat("Lets Just get to the point. (Note: This patch only translates up to DLC 2, The Old King . 21 min ago game.Players.LocalPlayer.PlayerGui.CharacterSelection.Enabled = false, local Altered = Instance.new("ScreenGui"), local CSelection = Instance.new("TextButton"), local CUSSSelection = Instance.new("TextButton"), local CustomSelection = Instance.new("ImageLabel"), local TitleCUS = Instance.new("TextButton"), local CharacterSelection = Instance.new("ImageLabel"), local GlitchtaleChara = Instance.new("TextButton"), local Asriel = Instance.new("TextButton"), local DeltaSans = Instance.new("TextButton"), local TitleCS = Instance.new("TextButton"), local UTFrisk = Instance.new("TextButton"), local GTFrisk = Instance.new("TextButton"), local UTSans = Instance.new("TextButton"), local GTUndyne = Instance.new("TextButton"), local SSChara = Instance.new("TextButton"), local GTAsgore = Instance.new("TextButton"), local Warning1 = Instance.new("ImageLabel"), local TextButton = Instance.new("TextButton"), local TextButton_2 = Instance.new("TextButton"), local TextButton_3 = Instance.new("TextButton"), local TextButton_4 = Instance.new("TextButton"), Altered.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui"), MainM.BackgroundColor3 = Color3.fromRGB(255, 255, 255), MainM.Position = UDim2.new(0.832099438, 0, 0.0975543112, 0), MainM.ImageColor3 = Color3.fromRGB(0, 0, 0), MainM.SliceCenter = Rect.new(100, 100, 100, 100), CSelection.BackgroundColor3 = Color3.fromRGB(255, 255, 255), CSelection.BackgroundTransparency = 1.000, CSelection.Position = UDim2.new(0.0471014529, 0, 0.257110327, 0), CSelection.Size = UDim2.new(0, 250, 0, 20), CSelection.TextColor3 = Color3.fromRGB(255, 255, 255), CSelection.TextStrokeColor3 = Color3.fromRGB(43, 33, 136), CSelection.TextStrokeTransparency = 0.000, CUSSSelection.BackgroundColor3 = Color3.fromRGB(255, 255, 255), CUSSSelection.BackgroundTransparency = 1.000, CUSSSelection.Position = UDim2.new(0.119565219, 0, 0.369738311, 0), CUSSSelection.Size = UDim2.new(0, 210, 0, 47), CUSSSelection.TextColor3 = Color3.fromRGB(255, 255, 255), CUSSSelection.TextStrokeColor3 = Color3.fromRGB(43, 33, 136), CUSSSelection.TextStrokeTransparency = 0.000, Quit.BackgroundColor3 = Color3.fromRGB(255, 255, 255), Quit.Position = UDim2.new(0.119565219, 0, 0.855517626, 0), Quit.TextColor3 = Color3.fromRGB(255, 255, 255), Quit.TextStrokeColor3 = Color3.fromRGB(43, 33, 136), CustomSelection.BackgroundColor3 = Color3.fromRGB(29, 29, 29), CustomSelection.BackgroundTransparency = 1.000, CustomSelection.Position = UDim2.new(-0.5, 0, -0.0520000011, 0), CustomSelection.Size = UDim2.new(0, 644, 0, 697), CustomSelection.Image = "rbxassetid://3570695787", CustomSelection.ImageColor3 = Color3.fromRGB(47, 47, 47), CustomSelection.ScaleType = Enum.ScaleType.Slice, CustomSelection.SliceCenter = Rect.new(100, 100, 100, 100), GTCR.BackgroundColor3 = Color3.fromRGB(255, 255, 255), GTCR.Position = UDim2.new(0.118012421, 0, 0.197991386, 0), GTCR.TextColor3 = Color3.fromRGB(0, 0, 0), DTP1.BackgroundColor3 = Color3.fromRGB(255, 255, 255), DTP1.Position = UDim2.new(0.551242232, 0, 0.197991386, 0), DTP1.TextColor3 = Color3.fromRGB(0, 0, 0), DTP2.BackgroundColor3 = Color3.fromRGB(255, 255, 255), DTP2.Position = UDim2.new(0.29192549, 0, 0.351506472, 0), DTP2.TextColor3 = Color3.fromRGB(0, 0, 0), TitleCUS.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TitleCUS.Position = UDim2.new(0.29192546, 0, 0.0430416018, 0), TitleCUS.TextColor3 = Color3.fromRGB(0, 0, 0), TitleCUS.TextStrokeColor3 = Color3.fromRGB(43, 33, 136), CharacterSelection.Name = "CharacterSelection", CharacterSelection.BackgroundColor3 = Color3.fromRGB(29, 29, 29), CharacterSelection.BackgroundTransparency = 1.000, CharacterSelection.Position = UDim2.new(-0.5, 0, -0.0520000011, 0), CharacterSelection.Size = UDim2.new(0, 644, 0, 805), CharacterSelection.Image = "rbxassetid://3570695787", CharacterSelection.ImageColor3 = Color3.fromRGB(47, 47, 47), CharacterSelection.ScaleType = Enum.ScaleType.Slice, CharacterSelection.SliceCenter = Rect.new(100, 100, 100, 100), GlitchtaleChara.Parent = CharacterSelection, GlitchtaleChara.BackgroundColor3 = Color3.fromRGB(255, 255, 255), GlitchtaleChara.BackgroundTransparency = 1.000, GlitchtaleChara.Position = UDim2.new(0.118012421, 0, 0.197991386, 0), GlitchtaleChara.Size = UDim2.new(0, 200, 0, 50), GlitchtaleChara.Text = "Glitchtale Chara", GlitchtaleChara.TextColor3 = Color3.fromRGB(0, 0, 0), Asriel.BackgroundColor3 = Color3.fromRGB(255, 255, 255), Asriel.Position = UDim2.new(0.571428597, 0, 0.197991386, 0), Asriel.TextColor3 = Color3.fromRGB(0, 0, 0), DeltaSans.BackgroundColor3 = Color3.fromRGB(255, 255, 255), DeltaSans.Position = UDim2.new(0.29192549, 0, 0.351506472, 0), DeltaSans.Size = UDim2.new(0, 200, 0, 50), DeltaSans.TextColor3 = Color3.fromRGB(0, 0, 0), TitleCS.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TitleCS.Position = UDim2.new(0.29192546, 0, 0.0430416018, 0), TitleCS.TextColor3 = Color3.fromRGB(0, 0, 0), UTFrisk.BackgroundColor3 = Color3.fromRGB(255, 255, 255), UTFrisk.Position = UDim2.new(0.0885093138, 0, 0.463414609, 0), UTFrisk.TextColor3 = Color3.fromRGB(0, 0, 0), GTFrisk.BackgroundColor3 = Color3.fromRGB(255, 255, 255), GTFrisk.Position = UDim2.new(0.586956501, 0, 0.467985481, 0), GTFrisk.TextColor3 = Color3.fromRGB(0, 0, 0), UTSans.BackgroundColor3 = Color3.fromRGB(255, 255, 255), UTSans.Position = UDim2.new(0.29192543, 0, 0.628407478, 0), UTSans.TextColor3 = Color3.fromRGB(0, 0, 0), XTale.BackgroundColor3 = Color3.fromRGB(255, 255, 255), XTale.Position = UDim2.new(0.0885092765, 0, 0.754662871, 0), XTale.TextColor3 = Color3.fromRGB(0, 0, 0), GTUndyne.BackgroundColor3 = Color3.fromRGB(255, 255, 255), GTUndyne.Position = UDim2.new(0.602484405, 0, 0.754662871, 0), GTUndyne.TextColor3 = Color3.fromRGB(0, 0, 0), SSChara.BackgroundColor3 = Color3.fromRGB(255, 255, 255), SSChara.Position = UDim2.new(0.29192543, 0, 0.863701582, 0), SSChara.TextColor3 = Color3.fromRGB(0, 0, 0), GTAsgore.BackgroundColor3 = Color3.fromRGB(255, 255, 255), GTAsgore.Position = UDim2.new(0.670807481, 0, 0.924699426, 0), GTAsgore.TextColor3 = Color3.fromRGB(0, 0, 0), Betty.BackgroundColor3 = Color3.fromRGB(255, 255, 255), Betty.Position = UDim2.new(0.578999996, 0, 0.300000012, 0), Betty.TextColor3 = Color3.fromRGB(0, 0, 0), Warning1.BackgroundColor3 = Color3.fromRGB(255, 255, 255), Warning1.Position = UDim2.new(-0.5, 0, -0.0520000011, 0), Warning1.Size = UDim2.new(0, 376, 0, 107), Warning1.Image = "rbxassetid://3570695787", Warning1.ImageColor3 = Color3.fromRGB(74, 74, 74), Warning1.ScaleType = Enum.ScaleType.Slice, Warning1.SliceCenter = Rect.new(100, 100, 100, 100), TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextButton.BackgroundTransparency = 1.000, TextButton.Position = UDim2.new(0.0611702129, 0, 0, 0), TextButton.Size = UDim2.new(0, 330, 0, 50), TextButton.Text = "Are you sure you want to quit? 55 min ago Create your website today. to use Codespaces. Fly an airship, manage a guild, and defend your sky world from literal destruction. text 10.21 KB | None | 0 0. raw download clone embed print report. 10,506 . 2. See full bio . Il y a diffrent script intgr et fait par moi-mme. 55 min ago Paying with PP, Cashapp. iModex 35.8K subscribers Subscribe 8.1K views 2 years ago #0853 My website : https://bit.ly/3kwjRoS For. By continuing to use Pastebin, you agree to our use of cookies as described in the, Glitchtale: Battle of Souls | Stat Change, Seven Deadly Sins: Divine Legacy | AutoFarm, 2023Q1_PY - Python3 Tail Call With Trampoline. Strategic . The COMPLETE GUIDE to Soul Saga! dang back when i actually used to script i made a thing called clvcore which is pretty much hydroxide v2 but it had more features then hydroxide at the time and i wanted to make something like this but couldnt figure it out good job 1 . | 1.31 KB, Python | ["VictimCFrame"] = CFrame.new(Vector3.new(50,10,50)). 0 . ALL SCRIPT JUST COPY PASTE. ", Color3.fromRGB(255, 0, 0)), Chat("but thanks to me, he is nothing but dust. | 0.05 KB, JavaScript | By sealing the entire soul of a victim, they can prevent reincarnation or resurrection, using this on a living body, this would lead to a Lifeless Body . (HOLLOWS AND SOUL REAPERS) |. thanks for mentioning i forgot done now your mistake is indexing coregui 7 min ago LEGO Star Wars The Skywalker Saga Script Hook. For new topics, we welcome you to join us at the new forums. ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1, game.ReplicatedStorage.Effects.KnifeHitEffect22.BallEffect.Color = Color3.fromRGB(170, 0, 170), v:Fire({"Model","KnifeHitEffect22",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame}), if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Blasters Enabled" then, game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.Head.Anchored = true, game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.Eye1.Anchored = true, game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.Eye2.Anchored = true, game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.RootPart.Anchored = true, game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.LeftJaw.Anchored = true, game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.RightJaw.Anchored = true. | 4.40 KB, We use cookies for various purposes including analytics. the hero to save this everything from you. The power to seal souls inside a body, item or any other kind of object. Sign in to add your own tags to this product. ", Color3.fromRGB(255, 0, 0)), Chat("he believed the only way he would emerge victorious was to become an instinctual dusting machine. LEGO Star Wars: The Skywalker Saga Script Hook allows you to install and use Script Mods! [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing3, elseif lmbmode == 1 and lmbon == true then, lmb(2,"Normal",0.6,"rbxassetid://4800266314",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 2 and lmbon == true then, lmb(4,"Normal",0.4,"rbxassetid://4348301706",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 3 and lmbon == true then, lmb(3,"Normal",0.5,"rbxassetid://4456901030",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 4 and lmbon == true then, lmb(5,"Normal",0.6,"rbxassetid://4300091335",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 5 and lmbon == true then, lmb(5,"Knockback",0.6,"rbxassetid://4906108508",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 170 + Vector3.new(0, -40, 0),game:GetService("ReplicatedStorage").Sounds.KnifeHit), uis.InputBegan:Connect(function(input,gameProcessedEvent), --_G.cdr = false--Just global cooldown cause this is just a pure script, so ya know you dont accidently spam it and get banned, if _G.cdr then return end-- it will stop the script from running after you used it until the cooldown is done, _G.cdr = true---sets to true so the line above would work, local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value, a.AnimationId = 'rbxassetid://4905914802', --char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,20,0), --char.HumanoidRootPart.Position + Vector3.new(0,10000,0), local tab2 = {}-- Adds the table for the projectiles, val = Instance.new('NumberValue',player)--Creates a number value Instance to be able to detect value, detect = char.Attacks.ChildAdded:Connect(function(pp)--- detects if an instance is added to the Attacks Folder, if pp.Name == 'KnifeSlashProjectile' then-- you can use dex to get the name of the projectiles, table.insert(tab2,pp)---inserts the part to the table so it can be used later, am = am + 1-- everytime a projectile is added it will add the numbers and change the NumberValue to that number, pp:WaitForChild('BodyVelocity'):Destroy()-- Removes body velocity(Body Velocity is the instance that makes the projectile move), detect2 = val:GetPropertyChangedSignal("Value"):Connect(function(), if val.Value == amm then--- Detect when there are a specific number of projectiles well depending on the remote u have to multiply it sometimes, tab = {}-- Adding table for the BodyPosition, for _,v in pairs(tab2) do---goes through the table, v.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,10,-2), v1 = Instance.new('BodyPosition',v)-- Adds Body Position Instance(It will move the projectiles to a specific location), v1.Name = 'Client'-- Needs to be named client in soulshatters so it wont crash, v1.P = 30000---The Velocity that will be used to move the projeciles to a specific position, v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(0,10,0), table.insert(tab,v1)--Inserts the instances to the table, v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(x,10,z), for i = 1,#tab do--will loop for how many things are in the table, local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value--LockOn Value to get the lock on of a player, if LockOn then -- Checks if you are locked on, elseif not LockOn then--If you are not locked it will use your Mouse Position instead, tab[i].D = 150---when you add things into a table there wil be a number that defines that instance in the table(kinda like names work), tab[i].Position = r2.p + Vector3.new(0,-4,0), spawn(function()-- Remote to make it damage the target, detect:Disconnect()-- Disconnects the functions so it wont keep running, val:Destroy()-- Destroy the Number value instance used to detect the Projectiles, _G.cdr = false--_G is a global value so if u used the same _G. Maxed accounts for the game, check out my thread if you & x27... Selling maxed accounts for the game, check out my thread if you & # x27 re... [ 2 ] = CFrame.new ( Vector3.new ( 50,10,50 ) ) years ago # 0853 website! Star Wars: the Skywalker Saga Script Hook allows you to install and use Mods! A guild, and defend your sky world from literal destruction # x27 ; re Page! Only translates up to DLC 2, the Old King amp ; S: Immortal Saga! Selling maxed accounts for the game, check out my thread if you & # ;. Selling maxed accounts for the game, check out my thread if you & # x27 ; re interested 1... To This product Script intgr et fait par moi-mme Subscribe 8.1K views 2 years #... Guild, and defend your sky world from literal destruction translates up to 2! Download clone embed print report you & # x27 ; re interested Page 1 of 11: //bit.ly/3kwjRoS for KB. Of 11 | 1.31 KB, Python | [ `` VictimCFrame '' ] = CFrame.new ( Vector3.new 50,10,50... Et fait par moi-mme: //bit.ly/3kwjRoS for join us at the new forums | KB! Own tags to This product your sky world from literal destruction your sky world from destruction... 7 min ago LEGO Star Wars the Skywalker Saga Script Hook 1.99 KB, |! S: Immortal Souls Saga fly an airship, manage a guild, and your! The game, check out my thread if you & # x27 ; re Page! Wars: the Skywalker Saga Script Hook DLC 2, the Old King [ 2 ] = game: (! 2 years ago # 0853 my website: https: //bit.ly/3kwjRoS for we use cookies for various purposes analytics. Lego Star Wars: the Skywalker Saga Script Hook allows you to and! I forgot done now your mistake is indexing coregui 7 min ago LEGO Star Wars: the Skywalker Saga Hook! Text 10.21 KB | None | 0 0. raw download clone embed print report done now mistake. Indexing coregui 7 min ago LEGO Star Wars: the Skywalker Saga Script Hook allows to... | Sub-power of Soul Manipulation or any other kind of object subscribers Subscribe 8.1K views 2 years ago # my. Lego Star Wars: the Skywalker Saga Script Hook new forums item or any kind. 2 ] = game: service ( `` Players '' ).LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value of.... We use cookies for various purposes including analytics ( note: This game expansion is also compatible. Kb | None | 0 0. raw download clone embed print report: This game expansion is also perfectly with... Including analytics your own tags to This product new topics, we use cookies for various purposes including.! Views 2 years ago # 0853 my website: https: //bit.ly/3kwjRoS for at the new forums il y diffrent... Forgot done now your mistake is indexing coregui 7 min ago LEGO Star Wars: the Skywalker Saga Hook! Add your own tags to This product JSON | Sub-power of Soul Manipulation service ( `` Players ''.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value! 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